Every object in the network must have a unique name. No node may have a name already used by another node or link in the database. The names are limited to 10 characters. Three methods are available to name a network object, the last two of which invoke the Attributes dialog box.
- Highlight the node or link then click just below the name and modify the name directly on the screen. Follow the editing with an enter keystroke to terminate editing.
- Highlight the node with the right mouse button and click. This will bring up a pop-up menu. Select Attributes to enter the object name in the dialog.
- Highlight the node or link then select Attributes from the Edit Menu .
If method 1 or 3 above is chosen, a dialog box similar to that shown below is then displayed. If the object selected is a link the coordinate boxes are not shown.
A bitmap image can be attached to a node by entering the name of a graphics file in the Picture File field. The formats currently supported are BMP, DXF, EPS, FAX, IMG, JPG, PCD, PCX, PNG, TGA, TIF, WMF, WPG, XBMP, XDCX, XEPS, XJPG, XPCX and XTIF.